For VR gaming enthusiasts, the Infinity content platform was built from the bottom up with the goal in mind of making the virtual reality experience as easy, accessible, and limitless as possible .
The content platform opened the virtual reality gaming subscription model to all owners of high-end VR headsets - including Oculus, Index, and Windows Mixed Reality owners - with a cleaner, more inviting brand; a tightly curated list of top titles, and improved design and functionality.
Infinity: Sizzle Reel
My roles: logo design & brand building / illustration / photography / web design / asset creation / brand guidelines / video direction
Concept Imagery
Selections from a series of concept images, the concept behind them being the fact that Infinity gives you the power to literally "go anywhere, do anything, be anyone".
Character Illustration by Nate Riley
Home/Capture Page Breakpoints
Launch Ads
Turning weakness into strength.
Some AAA VR titles did not make themselves available on Infinity.
So I wrote and shot a series of ads (this one referencing "Star Wars: Vader Immortal") pointing out how any game will get boring after enough play... whereas with Infinity, you get hundreds of titles at a fraction of the price.
Launch emails and touchpoints
Logo design: from pencils to vectors
The brand-mark was based on a combination between an infinity loop and a VR/XR headset. Below are some screens showing different parts of the design process.
Brand guide samples
Infinity App download on the Oculus Store